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paper

Using Quantum Mechanics to Cope with Liars

arXiv:quant-ph/0508156

Abstract

We propose the use of a quantum algorithm to deal with the problem of searching with errors in the framework of two-person games. Specifically, we present a solution to the Ulam's problem that polynomially reduces its query complexity and makes it independent from the dimension of the search space.

4 pages, RevTeX file, revised version