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paper

Artificial intelligence for Bidding Hex

arXiv:0812.3677

Abstract

We present a Monte Carlo algorithm for efficiently finding near optimal moves and bids in the game of Bidding Hex. The algorithm is based on the recent solution of Random-Turn Hex by Peres, Schramm, Sheffield, and Wilson together with Richman's work connecting random-turn games to bidding games.

7 pages, 2 figures